#include <iostream>
#include <vector>
#include <iterator>
#include <string>
#include <cstdlib>
#include <ctime>
#include <sstream>
#include <fstream>
#include <queue>
#include <algorithm>
#include "cgicc/CgiDefs.h"
#include "cgicc/Cgicc.h"
#include "cgicc/HTTPHTMLHeader.h"
#include "cgicc/HTMLClasses.h"
#include "cgicc/HTTPCookie.h"
Go to the source code of this file.
Namespaces | |
| namespace | CardGameTools |
Classes | |
| struct | datasplayer |
| A data model for the player. More... | |
| struct | datasgame |
| A data model for the games. More... | |
Defines | |
| #define | COOKIE_NAME "ELPIELOJUEGO" |
| #define | COOKIE_FILE_NAME "sessions.tmp" |
| #define | GAME_FILE_NAME "games.tmp" |
| #define | MAX_GAME 10 |
Functions | |
| string | CardGameTools::convertStructToString (datasplayer *pPlayer) |
| Generate a data in a single line from the data of the player. | |
| datasplayer * | CardGameTools::convertStringToStuct (string pPlayer) |
| Generate a datasgame struct from a single line. | |
| string | CardGameTools::getNUMCookie (std::vector< HTTPCookie > pCookieVector) |
| Get the cookie of the game from the list of the cookies. | |
| string | CardGameTools::getValue (string pName) |
| Get all personnal information from the cookie's Id. | |
| string | CardGameTools::getFileGame (string pName) |
| Get all game information from the name of the player. | |
| datasgame * | CardGameTools::getGame (string pName) |
| Convert the data to the datasgame struct. | |
| void | CardGameTools::writeValue (string pName, string pValue) |
| Write data in the cookie file. | |
| void | CardGameTools::writeFileGame (string pName, string pValue) |
| Write data in the game file. | |
| void | CardGameTools::writeGame (datasplayer *pPlayer, datasgame *pGame) |
| Write datasgame struct in the game file. | |
| string | CardGameTools::generateUnicCookie () |
| generate an unique id | |
| int | CardGameTools::countGame () |
| Read the game file and count the number of games. | |
| vector< string > * | CardGameTools::loadAndMixCards () |
| Generate a mixed cards list. | |
| int | CardGameTools::calculateCard (string pCard) |
| Return the value of the card. | |
| datasgame * | CardGameTools::createGame (datasplayer *vPlayer) |
| Create a game from the data of the player. | |
| void | CardGameTools::drawCards (vector< string > *cardList) |
| Draw the cards list. | |
| void | CardGameTools::writeWinner (datasplayer *vPlayer, datasgame *pGame) |
| Draw the winner informations. | |
| void | CardGameTools::drawInfos (datasplayer *vPlayer) |
| Draw player informations. | |
| void | CardGameTools::drawPlayers (datasgame *pGame) |
| Draw players game informations. | |
| void | CardGameTools::drawCardInPlay (datasgame *pGame) |
| Draw the cards in the table. | |
| void | CardGameTools::drawPlayerCards (datasplayer *vPlayer) |
| Draw the cards of the player. | |
| void | CardGameTools::playACard (datasplayer *vPlayer, datasgame *readedGame, string *card) |
| The algorithm when a card is played. | |
| void | CardGameTools::turnPlayers (datasplayer *vPlayer, datasgame *readedGame) |
| Change the hand in the game. | |
| bool | CardGameTools::testCard (datasplayer *vPlayer, datasgame *readedGame, string *card) |
| Test if the card is playable. | |
| void | CardGameTools::IAPlay (datasgame *readedGame, int pId) |
| AI algorithme for one AI player. | |
| void | CardGameTools::gameRules (datasplayer *vPlayer, string *action, string *card) |
| The rules Algorithm. | |
| int | main (int argc, char **argv) |
| The main function. | |
Tests and demonstrates access of form data, cookie, persistance using the GNU cgicc library.
Definition in file cardgame.cpp.
| int main | ( | int | argc, | |
| char ** | argv | |||
| ) |
The main function.
| argc | : the number of parameters y | |
| argv | : The parameters |
Definition at line 1479 of file cardgame.cpp.
References CardGameTools::convertStringToStuct(), CardGameTools::convertStructToString(), CardGameTools::gameRules(), CardGameTools::generateUnicCookie(), cgicc::CgiEnvironment::getCookieList(), cgicc::Cgicc::getElement(), cgicc::Cgicc::getElements(), cgicc::Cgicc::getEnvironment(), CardGameTools::getNUMCookie(), CardGameTools::getValue(), datasplayer::identifiant, CardGameTools::writeFileGame(), and CardGameTools::writeValue().